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- Short: Visual Eng. - README
- Author: marko.seppanen@wwnet.fi (Marko Seppänen)
- Uploader: marko.seppanen@wwnet.fi (Marko Seppänen)
- Type: gfx/edit
-
-
-
- WHAT IS THIS?
-
-
- Did you know that you can make your favorite graphics program do
- things, which you thought weren't even possible for it? Do you
- know what Arexx is? It's very powerful computer language
- integrated to operation system. Every self-respecting software
- title have this port built in. Don't..! You don't have to know
- anything about Arexx, so don't ask that question of yours. ;)
-
-
- I started to develop these scripts, because I needed them myself.
- They have helped my life a lot while creating webpage graphics.
- Logos, textures, some cool effects for still pictures, rippling
- water gifanims... No problem! Takes only couple of seconds with my
- user-friendly scripts. You are going to love these! And by the
- way.. no other software on Amiga-platform lets you output such a
- beautiful pixels out of your mind with so little pain. Don't think
- these as some macros. These are interacting scripts.
-
-
- These scripts are very useful and needful for anybody, who is
- creating/modifying graphics. Web-gfx may bring your mind a thought
- about dirty low-quality Jpegs and lowcolored Gifs. Wrong! All image
- processing is done in 24 bit and you can render them to any amount
- of colors you want and save them in any format you like (ofcourse
- limited to libraries of SViewII).
-
-
- All scripts can be used for batch processing. They all accept
- arguments, so you can either just run the script from IE and
- adjust values from requester popping up. Or you can call it from
- Shell by giving it some values. Then there won't be any annoying
- requesters popping up everytime script is run.
-
-
-
-
-
- SCRIPT-INFO
-
-
- Visual Anim
-
- You are doing a webpage-gfx and it needs a rippling water to a
- bottom of the page. Ok, you've horizontally tileable 2-color wave
- looking like pic. You load the pic to your image processing
- program. If it has Ripple-effect, it's able to do rippling waves
- out of static pic. Adjust ripple-options as you like, but most
- important thing there is the Phase-option. By dividing phase (max
- 360 degrees) by a number, which means frames of outputted
- animation, you'll get next step of phase for next animation frame.
- More frames, more size. For 8 frames, you would need to do this 8
- times and then comes saving and rendering and if animation is used
- on dithered page on lowspec machine, it would flicker and look very
- bad. That's because all frames should have same palette. Still
- thinking, you could handle this simple process? Don't worry, THAT is
- the reason, why I've made Visual Anim-script. You only tell how
- many frames you want and adjust the style of rippling effect.
- This script isn't limited just to Ripple-effect..
-
-
- Visual Border
-
- Pictures can steal the show, if you use Visual Border to make page
- look more alive. All you have to do is to load a picture and then
- choose effect and v'ola!
-
-
- Visual Card
-
- Maybe you'd like to construct a picture, where pictures are
- spread like cards on cards. Visual Card let's you place
- pictures on pictures and rotate them.
-
-
- Visual Gradient
-
- Webpages which have lots of text, could look much better, if
- there would be some visual improvement, like texturebar on the
- left/right-side. You can also use Visual Gradient to mix pictures
- together.
-
-
- Visual Logo
-
- When I'm doing a website for company, it helps a lot when all I've
- to do is to think names for logos and subtitles and then choose an
- effect, that looks good for that page.
-
-
- Visual Puzzle
-
- This script will create you a random puzzle from picture.
- There's corner pieces, edge pieces and the rest. Script is
- actually quite smart. Before piece is placed, checking is made, so
- it really fits to it's place.
-
-
- Visual Surface
-
- Picture is a picture is a picture and when picture is painted on a
- surface like concrete, it looks like picture is painted on a
- surface like concrete using Visual Surface.
-
-
- Visual Texture
-
- Bored of your old textures? Let Visual Texture use some special
- tricks for enchancing the look and feel of those original textures.
-
- Visual Texture 2
-
- This script will apply one of over 150 carefully selected
- effects to a tileable texture.
-
-
-
- Those were the main scripts. Then there's many other scripts,
- which sometimes are helpful and sometimes needful:
-
- AddSpace for example is very useful, when picture needs some extra
- space around. Shadow will make different kind shadows for pictures
- and logos. Gaussian Feather and Gaussian Edge simulate
- antialias-effect.. etc.. etc.. all scripts are available at
- Aminet and at Visual Engineer's website
-
-
-
-
-
- REQUIREMENTS
-
- Visual Engineering is collection of graphics related Arexx-scripts
- for Image Engineer. Image Engineer is very fast image manipulation
- software, which uses BGUI for it's user interface. Image Engineer
- needs SuperView II -libraries for loading and saving different
- kinds of pictureformats. Image Engineer and SuperView II both are
- very fast to install, so why not giving a try?
-
-
- Aminet/gfx/edit/ImEngV3.41#?.lha
- Aminet/gfx/show/SvII-#?.lha
-
-
- Make sure you have RX-command in Sys:Rexxc/
- In normal WorkBench-install it should be there.
-
- My scripts use some external files, like custom convolves,
- palettes, brushes, alphas... those are stored to
-
-
- VE-Extras.lha
-
-
- If you allready had version SviewII, then make sure you have
- gif-object for it (Libs:svobjects/GIF.svobject). If not, you need
- ILBM-versions of files in IE:Alpha/
-
-
- VE-Alpha.lha
-
-
-
-
-
- WORD ABOUT INSTALLATION & STARTUP
-
- All script archives create two dirs; Notes and Arexx. In Notes-dir
- there might be important information related to this script and
- Arexx-dir is the place for script itself. This way you can always
- extract my scripts straight to IE's dir and Notes' wouldn't be
- deleted after one read.
-
-
- When Image Engineer is up and running, then first thing you should
- do is to select "Arexx Window" from Project-menu. Then you can
- easily launch all scripts. Later you should assign some hotkeys.
-
-
- To make things more confortable to use, every adjustment is saved
- to a configfile. They are stored in IE:Prefs/. For example Visual
- Anim's main window-config is saved to file called "visualanim.cfg"
- and animeffect Ripple's window settings are stored to
- "visualanimripple.cfg". Gaussian Edge -script for example saves
- it's settings to "vegaussianedge.cfg". Understood? Good. Just
- wanted say this, because in the beginning I changed the order of
- buttons, cyclemenus, checkboxes... till I found the well working
- GUI. Configfiles are values and characters, which requester
- returned to script after you pressed Ok. So, if there are any
- problems with some script, then you should try to delete
- configfile of the script and try again.
-
-
-
-
-
- CONTACT
-
- If you would like to register or you have a suggestion for an
- effect or you have found a bug, send me some mail to this
- email address:
-
- marko.seppanen@wwnet.fi
-
-
-
-
-
-
-
- VISUAL ENGINEERING - graphical examples & more
-
- HTTP://wwnet.fi/users/smarko/visual/
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 7275 3406 53.1% 15-Jul-99 21:18:28 +VisualEngineering.notes
- -------- ------- ----- --------- --------
- 7275 3406 53.1% 18-Jul-99 20:25:12 1 files
-